Experience and Education

A specialized degree in instructional design authoring and interactive media design provided me with a design methodology centered on continual learning. As a designer, I've always engaged in three concurrent types of work: This multifaceted approach has allowed me to continuously grow and adapt, applying my skills across various domains and constantly learning new aspects of design and technology.

For over two decades, I've dedicated myself to the ever-evolving world of design and technology. My journey weaves through instructional design, visual arts, web development, UX, UI, and beyond. Driven by curiosity and a passion for learning, I've amassed a blend of skills that allow me to navigate complex design projects and deliver.




Laetro Creative

Laetro
Feb. 2024 - Present

Created AI style representation models published and available to subscribers on Laetro. Wrote a user guide for creating AI style representation models.



UX/UI Designer and Visual Graphic Designer

http://stephaniejagiello.com

Jan 2003 - Present

Projects for TripIt, Jobscore, Eloqua, Bank of America, TXU, Creative Spark, Brand Art Technology Studio, Screamstream. Each project has unique requirements and required a different set of design skills. Delivered front end production, website brand redesign templates, vector icon illustration, targeted visual website UI designs, brand identity design, interactive presentations, web animation, information architecture, prototyping, wireframes, usability testing, and design iteration. Built a Creative Market shop online, continually illustrating and adding images. Expanded to Shutterstock, Adobe Stock, and iStock.



Owner, Digital Artist and Illustrator

Digital Art Marketplaces

2014-Present





UX/UI Designer and Visual Design System Lead

Replicon

Jan 2011 - Jan 2012

Established Replicon's first UX/UI design practice and redesigned the product's user interface and brand identity while helping to build a team.

My role involved creating a modern, cohesive design across the product, and developing a visual design system that aligned with the SAAS architecture.

I functioned as a hands-on design leader, actively contributing to design tasks while guiding the overall visual design direction.

As Principal UX/UI Designer and Visual Design System Lead, I was responsible for:

  • Brand Direction: Shaping the visual identity and brand guidelines.
  • UI Design: Collaborating with Co-CEOs, Engineering, Marketing, and Product managers to identify needs, and design an intuitive and visually appealing design system based on best practices in user-centered design, brand design principles, and design thinking methodology.
  • Interaction Design: Designing seamless user interactions across the product and extending the brand into new platforms and product offerings.


Art Director, UX/UI Designer, Visual/Graphic Designer

Publicis Riney

Jul 2009 - Jan 2011

Interactive design, web animation, web design, UX/UI design, information architecture, wireframes, protoypes, high-fidelity designs.

Projects for:



Freelance UI/Web/Interaction Designer

Nexxtep Interaction

2006-2014

Collaborated with the Lead UX designer to create prototypes for Glassdoor.com, Tripit.com and Jobscore.com. Assisted User Testing sessions.

Created UI designs and front-end production templates.



Senior Art Director/UI Designer

Screamstream Interactive

Aug 2005 - Feb 2007

Interactive design, web animation, web design, UX/UI design, information architecture, wireframes, protoypes, high-fidelity designs.

Projects for:



Freelance Web Designer

Brand Art Technology Studio

2005

Creative Design, Web Design and Intractive Design.

Projects for Eloqua



Freelance Web Designer

Creative Spark

2004

Creative Design, Web Design and Intractive Design.

Projects for Bank of America.



Senior Interactive Designer

Performtech Instructional Design

Jun 2002 - Aug 2004

Interactive design, web animation, web design, UI design, information architecture, wireframes, protoypes, high-fidelity designs.

Projects for:



Senior Designer

Maddenmedia

Jun 2000 - Jun 2002

Interactive design, web animation, web design, UI design, information architecture, wireframes, protoypes, high-fidelity designs.

Projects for:



Art Director

USWeb/CKS

1999-2000

Projects for:



Web Designer

Publicis Technology San Francisco (acquired DNA New Media)

1997-1999

Projects for:



Education


DeepLearning.AI/Stanford Online/Coursera

Supervised Machine Learning: Regression and Classification, 2022 - 2023 View Certificate


User Interface Engineering's All You Can Learn

Various courses on UI/UX, 2008-2015


Lynda.com

133 courses watched. 171h 55m of content watched. 8 certificates of completion. 2002-2014


Cooper U Professional Education

Interaction Design Practicum and Mental Models, 2011


Human Factors International

CUA in Usability Analysis, 2011


Human Factors International

Certificate in Design for Persuasion, Emotion, and Trust, 2009


Academy of Art University

3D Computer Graphics for Special Effects, 2003


The Art League

Figure Drawing Course, 2002


Pima

Drawing, 2002


University of Arizona

ASP Programming, 2001


Paradigm Research Institute

Livewire JavaScript (NS-100 Introduction to JavaScript), 1997


San Francisco State University (SFSU)

1991 - 1996
Specialized Major: Bachelor of Arts in Instructional Technical Writing emphasis in Design for Multimedia and Web

Created a unique major by combining coursework from the School of Design and the Technical and Professional Writing program.
  • Developed a strong foundation in:
    • Design principles: Gained expertise in visual aesthetics, layout, and interaction.
    • Visual communication: Acquired skills in conveying complex information through graphics, images, and multimedia.
    • Instructional technical writing: Learned how to create clear, concise, and effective instructional systems.
  • Collaborated on interdisciplinary projects, applying instructional writing techniques to multimedia and web design.